LMing: Bundledmesh import bug
Mineral:
It's been a while so not sure if I reported this before but it's currently crashing on staticobjects.con loading on all objects that use a bundlemesh as childobject (chain on a toilet, wire on a wiredfence etc, glass on a lantern). Removing those from loading fixes the problem. But IMO those should just be skipped from loading if they are a bundlemesh and not cause a crash.